- Literary Analysis
- Character - Person or animal who takes part in the action of a literary work.
- Round Character - Complex - shows many different qualities.
- Flat Character - One-dimensional, showing a single trait.
- Dynamic Character - Develops, changes, and learns something during the course of the story.
- Static Character - Remains the same.
- Character Growth - The change a character undergoes during the course of a story as a result of the conflict or conflicts that character encounters. The main character's development and growth are often central to a stories theme and plot.
- Reading Skill
- Author's Purpose - is their reason for writing. In fiction, the specific purpose is often expressed in the stories theme, message, or insight.
- PIE
- Persuade the reader to think, act or feel a certain way.
- Inform the reader about specific topic.
- Entertain the reader.
- Literary Genre
- Tall-Tale - Form of storytelling featuring outlandish characters and events. The tall-tale generally aims to fool or impress the reader.
- Adventure - Key element of adventure is result of chance. Adventures usually include dangerous situations, narrow escapes, problems to be solve, exotic people and places, and brave deeds.
- Southern Gothic - Focuses on the grotesque. elements of ear, horror, death, and gloom.
- Literary Terms
- Flashback - Moves audience from present to a scene of the past.
- Foreshadowing Gives audience a hint of something that may happen later in the story.
- Hyperbole - Author purposefully exaggerates to an extreme.
- Irony - is when there are two contradicting meanings of the same situation, image, sentence, or phrase. In many cases, this refers to the difference between expectations and reality.
- Imagery - Creates images in the readers mind.
- Symbolism - Use of symbols to represent ideas or qualities.
- Literary Devices
- Point of View - how the story is told.
- Objective - Narrator remains an outside observer.
- Omniscient - All knowing.
- Omniscient Limited - All knowing limited to one character.
- First Person - Character tell the story from their point of view.
- Third - Story is told from point of view of someone outside the story.
- Protagonist - Main character
- Antagonist - In opposition with main character.
- Theme - main idea of story.
- Plot - sequence of events that make up a story.
- Conflict - Any struggle between opposing forces.
- Man vs Man - Main character has a problem with another character.
- Man vs Self - Main character has problem with inner self.
- Man vs Nature - Main character at odds with some force of nature.
- Man vs Society - Main character struggles with rules and laws of society.
- Man vs Supernatural - Main character struggles with ghost, monsters, aliens, spirits, etc.
- Man vs Fate - Main character fights for a choice or against destiny.
- Man vs Technology - Main character struggles with computers, machines, etc.
- Irony
- Situational Irony - Occurs when the exact opposite of what is meant to happen, happens.
- Verbal Irony - Use of words to mean something different than what a person actually says; sarcasm.
- Dramatic Irony - Audience is aware of something that the characters in the story are not aware of.
- Character - Person or animal who takes part in the action of a literary work.
- Round Character - Complex - shows many different qualities.
- Flat Character - One-dimensional, showing a single trait.
- Dynamic Character - Develops, changes, and learns something during the course of the story.
- Static Character - Remains the same.
- Character Growth - The change a character undergoes during the course of a story as a result of the conflict or conflicts that character encounters. The main character's development and growth are often central to a stories theme and plot.
- Author's Purpose - is their reason for writing. In fiction, the specific purpose is often expressed in the stories theme, message, or insight.
- PIE
- Persuade the reader to think, act or feel a certain way.
- Inform the reader about specific topic.
- Entertain the reader.
- Tall-Tale - Form of storytelling featuring outlandish characters and events. The tall-tale generally aims to fool or impress the reader.
- Adventure - Key element of adventure is result of chance. Adventures usually include dangerous situations, narrow escapes, problems to be solve, exotic people and places, and brave deeds.
- Southern Gothic - Focuses on the grotesque. elements of ear, horror, death, and gloom.
- Flashback - Moves audience from present to a scene of the past.
- Foreshadowing Gives audience a hint of something that may happen later in the story.
- Hyperbole - Author purposefully exaggerates to an extreme.
- Irony - is when there are two contradicting meanings of the same situation, image, sentence, or phrase. In many cases, this refers to the difference between expectations and reality.
- Imagery - Creates images in the readers mind.
- Symbolism - Use of symbols to represent ideas or qualities.
- Point of View - how the story is told.
- Objective - Narrator remains an outside observer.
- Omniscient - All knowing.
- Omniscient Limited - All knowing limited to one character.
- First Person - Character tell the story from their point of view.
- Third - Story is told from point of view of someone outside the story.
- Protagonist - Main character
- Antagonist - In opposition with main character.
- Theme - main idea of story.
- Plot - sequence of events that make up a story.
- Conflict - Any struggle between opposing forces.
- Man vs Man - Main character has a problem with another character.
- Man vs Self - Main character has problem with inner self.
- Man vs Nature - Main character at odds with some force of nature.
- Man vs Society - Main character struggles with rules and laws of society.
- Man vs Supernatural - Main character struggles with ghost, monsters, aliens, spirits, etc.
- Man vs Fate - Main character fights for a choice or against destiny.
- Man vs Technology - Main character struggles with computers, machines, etc.
- Irony
- Situational Irony - Occurs when the exact opposite of what is meant to happen, happens.
- Verbal Irony - Use of words to mean something different than what a person actually says; sarcasm.
- Dramatic Irony - Audience is aware of something that the characters in the story are not aware of.